CREATURE TD — 生物/动物技术设计
Contract(合同工)
Singapore(新加坡)
6年 之前发布
The Creature TD designs and creates hair, cloth, flesh surface, and rigid body simulations based on references and under artistic directions. He also wrangles rigging and creature pipeline issues.
To do this role, the candidate will need to:
- The ideal candidate should have good knowledge of simulation techniques for hair, cloth, flesh surface, and rigid body simulations
- Experienced in rigging and enveloping humanoid, quadriped, winged, and other bipedal creatures, vehicles, and facial animation, as well as running flesh-volume simulations, and creating dynamic simulations
- Possess a deep knowledge in anatomy and muscle dynamics, a good eye for aesthetics of body and face deformations, and is able to work in a cross-platform environment, with a thorough knowledge of Maya, Mel and Python. A basic proficiency in another discipline is preferred
生物技术总监(Creature TD):根据参考和艺术指导,设计和制作毛发、布料、皮肤表层以及模拟刚体。同时能够解决绑定和生物建设途径中出现的问题。
应聘条件:
- 应聘者能熟练掌握毛发、布料、皮肤表层和刚体模拟的解算技巧
- 对人型动物、四足动物、羽翼生物、其他类两足生物,汽车、面部动画的绑定和维护方面拥有相关经验,同时对生物的皮肤结构和形态的解算运行、动力学模拟拥有丰富知识
- 对骨骼和肌肉运动拥有丰富知识,对身体和面部变形有良好的审美感,且熟练造作maya,Mel和Python,跨平台工作。对其他此类软件有一定了解者优先考虑。
职位描述
工作分类 | Mid |