Modeler — 建模师
Full-Time(全职)
Kuala Lumpur(吉隆坡)
6年 之前发布
A Modeler is required to construct computer generated models of any item required for a CG project. This can range from creatures and characters through to rigid body, mechanical objects like cars and helicopters.
o do this role, the candidate will need to:
- be able to think in 3D spatial terms
- be able to follow design reference accurately and work in a range of styles
- be able to create moderate to complex and organic models
- be able to model characters, props and environments, working to a good level of finish, if required
- have good drawing skills, including use of light and shadow, along with a good understanding of anatomy
- have a strong sense of scale, form, weight and volume
- have a good understanding of modelling with either Polygons or NURBS (Non-uniform rational basis spline)
- be able to do UV mapping
- have good problem-solving skills, communicate well and work as a part of a team
- be able to take direction and be willing to address constructive feedback
- be able to deliver on schedule, working calmly and efficiently under pressure
- show respect for the procedures and requirements of a particular studio, production or pipeline
建模师需要利用计算机制作各种CG模型所需的模块。制作对象涵盖广泛,包括贴图、角色塑造、刚体模拟、汽车和直升飞机等机械对象。
应聘条件:
- 能够以3D空间分析方法进行思考
- 精确模仿参考设计,擅长于多种风格制作
- 擅长制作复杂的有机模型
- 善于角色模型制作、道具制作和环境模拟,若需,能够独立完成所有工作
- 具备较强的手绘能力,包括光影的使用,并对解剖学有一定了解
- 对规格、形式、体重和体积量有较强的感觉
- 对建模有深入了解,掌握Polygons多边形建模方法和NURBS曲面建模方法 (曲面的非均匀有理B样条)
- 能够使用UV材质贴图
- 善于解决工作中的难题,良好的沟通能力和较强的团队协精神
- 起到带头作用,解决建设性反馈
- 能够按进度完成项目,面对压力,沉着稳定、高效完成任务
- 尊重流程、特殊工作室需求、制作或线性流程中的需求
职位描述
工作分类 | Mid, Senior |